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Combat 3 glitches
Combat 3 glitches












  • There should be an indicator for movement so you know how far you can move without losing enough speed to jump (perhaps color the portion of the movement bar required to do a jump green so once you've hit the green part of the bar you know you cant jump anymore).
  • I feel like that barrier to entry for dnd really puts off new players and hope it doesn't make its way into the game. I have faith that as the game goes on in development the devs will improve on the tutorial experience but I really hope they dont default to bombarding the new player with tons of pop up boxes.
  • I feel like knowledge of dnd and experience with the divinity engine is a prereq to having a smooth playthrough currently.
  • She will act like you broke in during the convo.

    combat 3 glitches

  • You can talk to Pandirna in the locked storage room at the druid grove area through the wall my moving the camera inside and clicking on her.
  • Sometimes after becoming over encumbered if I walk by a companion they receive damage and agro me.
  • During the Barn fight with Buthir, if you attack from the hole above she will attempt to throw something at you which will just get stuck on the roof instead of hitting you.
  • I used Burning Hands in the owlbear nest and it created this black box texture that didnt go away until my character was downed.
  • Sometimes I have to click it 3 times to see the animation change.
  • Reactions feel very buggy/slow to activate and deactivate.
  • During that combat encounter all of the goblins were also yellow (not agro) to the rest of my party even though my main character was in combat with them. I had Astarion sneak attack them and instantly kill them but it did not enter him into combat so I was able to just go around and associate all the enemies before they could make a move.
  • The combat encounter with the goblins that try to ambush you can be "broken" by sending in 1 character to agro them and having another sneak up to them in combat and back stabbing them.
  • Shoving her did not remove the frozen bug. There was an instance fighting the imps at the island SE of the bog where Shadowheart was completely frozen when I entered her into combat by leaving sneak.
  • I have no idea what causes it but sometimes in combat a character will get "frozen" unable to move or do any actions but most of the time you can fix it by having another character shove them.
  • You are able to sneak attack every single attack(only tested on Astarion).
  • (Seems to be a common reported problem possibly an issue with the terrain there or those npcs?) Same bug also happened with Edowin's corpse
  • Enemies in crypt rag dolling incorrectly and stretching out in crazy ways through the terrain.
  • combat 3 glitches

    Tooltip for EB shows as 1d10 when it should show as 1d10+3

  • Warlock Lv2 Eldrich Invocation Agonizing Blast not showing up in character sheet or on Eldrich Blast tooltip (it is showing up correctly in the log however as a separate damage instance of the same attack roll).
  • combat 3 glitches

  • Fighter Lv2 trait Great Weapon Fighting does not show up on character sheet.
  • Dunno if bug or feature but all movement and some actions are canceled if you mouse over an enemy in combat.
  • You can not swap weapons if you are moused over an enemy in combat.
  • Character carry weight most of the time shows half of what it should be? Encumbrance only occurs at twice the max value (the correct value?) must be a ui bug since I'm assuming carry weight is STR*10 but it only shows STR*5 in the inventory menu as your max carry weight.
  • Cutscenes/Convos/Combat/Attack camera being stuck inside a wall/object during scene.
  • Cutscenes/Convos not having animation/lip movement.
  • Also tpose memes when loading up a save after launching the game.
  • A lot of graphical loading bugs, some textures/characters not fully loading in until well after the game has.













  • Combat 3 glitches